Exemple #1
0
        /// <summary>
        /// Crea una solicitud al servidor para terminar la partida despues de un juego exitoso de checkers
        /// </summary>
        /// <param name="matchNumber"></param>
        /// <param name="localPlayer"></param>
        /// <param name="playerTwoCheckers"></param>
        /// <param name="playerOneCheckers"></param>
        /// <exception>
        /// Esta excepcion puede retornar una excepcion tipo EndpointNotFoundException
        /// </exception>
        public static void EndPlayerGame(int matchNumber, int localPlayer, int playerTwoCheckers, int playerOneCheckers)
        {
            InstanceContext   instanceContext = new InstanceContext(new GameManagerCallbackHandler());
            GameManagerClient server          = new GameManagerClient(instanceContext);

            try
            {
                server.FinishPlayerGame(matchNumber, localPlayer, playerTwoCheckers, playerOneCheckers);
            }
            catch (EndpointNotFoundException)
            {
                MessageBox.Show(Properties.Resources.NoConnectionMessage);
            }
        }
Exemple #2
0
        public void FinishPlayerGame_PlayerOneLose_int()
        {
            try
            {
                var baseAddress = new Uri("net.tcp://localhost:8090/Contratos");
                serviceHost = new ServiceHost(typeof(Contratos.MainService), baseAddress);
                System.ServiceModel.Channels.Binding binding = new NetTcpBinding();
                var address  = new EndpointAddress("net.tcp://localhost:8090/ServerTests");
                var endpoint = serviceHost
                               .AddServiceEndpoint(typeof(Contratos.IGameManager), binding, address.Uri);

                var smb = new ServiceMetadataBehavior {
                    HttpGetEnabled = false
                };
                serviceHost.Description.Behaviors.Add(smb);
                InstanceContext instanceContext = new InstanceContext(new GameManagerCallbackHandler());
                gameClient    = new GameManagerClient(instanceContext);
                endpoint.Name = gameClient.Endpoint.Name;

                serviceHost.Open();

                gameClient.FinishPlayerGame(1, 2, 10, 0);
                GameManagerCallbackHandler gameHandler = new GameManagerCallbackHandler();
                int result = gameHandler.playerOneCheckers;

                Assert.AreEqual(result, 0);
            }
            catch (EndpointNotFoundException)
            {
                gameClient.Abort();
            }
            catch (CommunicationException)
            {
                gameClient.Abort();
            }
        }