Exemple #1
0
 public void ApplyDamage(int damage)
 {
     if (GameOver)
     {
         return;
     }
     damage     = Mathf.RoundToInt(damage / Mathf.Exp(-0.005f * gm.GameScore));
     CurHealth -= damage;
     if (CurHealth > 0)
     {
         return;
     }
     GameOver  = true;
     CurHealth = 0;
     pc.GameOver();
     gm.GameOver();
 }