Exemple #1
0
    public void ReplacePlayerDecision(GameLogic.GameCore.Decision newDecision, Osnowa.Osnowa.Core.Position newDirection, Osnowa.Osnowa.Core.Position newPosition)
    {
        var index     = GameComponentsLookup.PlayerDecision;
        var component = (Osnowa.Osnowa.Core.ECS.Input.PlayerDecisionComponent)CreateComponent(index, typeof(Osnowa.Osnowa.Core.ECS.Input.PlayerDecisionComponent));

        component.Decision  = newDecision;
        component.Direction = newDirection;
        component.Position  = newPosition;
        ReplaceComponent(index, component);
    }
Exemple #2
0
    public GameEntity SetPlayerDecision(GameLogic.GameCore.Decision newDecision, Osnowa.Osnowa.Core.Position newDirection, Osnowa.Osnowa.Core.Position newPosition)
    {
        if (hasPlayerDecision)
        {
            throw new Entitas.EntitasException("Could not set PlayerDecision!\n" + this + " already has an entity with Osnowa.Osnowa.Core.ECS.Input.PlayerDecisionComponent!",
                                               "You should check if the context already has a playerDecisionEntity before setting it or use context.ReplacePlayerDecision().");
        }
        var entity = CreateEntity();

        entity.AddPlayerDecision(newDecision, newDirection, newPosition);
        return(entity);
    }
Exemple #3
0
    public void ReplacePlayerDecision(GameLogic.GameCore.Decision newDecision, Osnowa.Osnowa.Core.Position newDirection, Osnowa.Osnowa.Core.Position newPosition)
    {
        var entity = playerDecisionEntity;

        if (entity == null)
        {
            entity = SetPlayerDecision(newDecision, newDirection, newPosition);
        }
        else
        {
            entity.ReplacePlayerDecision(newDecision, newDirection, newPosition);
        }
    }