Exemple #1
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 public void GoldToGameLevels()
 {
     pop.Play();
     updateGold();
     GoldScreen.SetActive(false);
     GameLevelsButtons.SetActive(true);
 }
Exemple #2
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 public void GameLevelsToGold()
 {
     pop.Play();
     GameLevelsButtons.SetActive(false);
     startGold();
     GoldScreen.SetActive(true);
 }
Exemple #3
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 public void SilverToGameLevels()
 {
     pop.Play();
     updateSilver();
     SilverScreen.SetActive(false);
     GameLevelsButtons.SetActive(true);
 }
Exemple #4
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 public void GameLevelsToSilver()
 {
     pop.Play();
     GameLevelsButtons.SetActive(false);
     startSilver();
     SilverScreen.SetActive(true);
 }
Exemple #5
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 public void BronzeToGameLevels()
 {
     pop.Play();
     updateBronze();
     BronzeScreen.SetActive(false);
     GameLevelsButtons.SetActive(true);
 }
Exemple #6
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 public void GameLevelsToBronze()
 {
     pop.Play();
     GameLevelsButtons.SetActive(false);
     startBronze();
     BronzeScreen.SetActive(true);
 }