public SideEnum getSide() { if (side == null) { side = GameLCU.GetPlayerSide(); } return(side.Value); }
public void waitUntilGameStart() { while (true) { if (GameLCU.IsApiReady() && GameLCU.GetGameTime() > 2d) { break; } Application.DoEvents(); Thread.Sleep(2000); } }
public dynamic getStats() { return(GameLCU.GetStats()); }
public bool dead() { return(GameLCU.IsPlayerDead()); }
public string getName() { return(GameLCU.GetPlayerName()); }
public int getGolds() { return(GameLCU.GetPlayerGolds()); }
public int getLevel() { return(GameLCU.GetPlayerLevel()); }
public dynamic getAllies() { return(GameLCU.GetAllies()); }