/// <summary>
 /// 初始化打开界面时加载依赖资源事件的新实例。
 /// </summary>
 /// <param name="e">内部事件。</param>
 public OpenUIFormDependencyAssetEventArgs(GameFramework.UI.OpenUIFormDependencyAssetEventArgs e)
 {
     UIFormTypeId        = e.UIFormTypeId;
     UIFormAssetName     = e.UIFormAssetName;
     UIGroupName         = e.UIGroupName;
     PauseCoveredUIForm  = e.PauseCoveredUIForm;
     DependencyAssetName = e.DependencyAssetName;
     LoadedCount         = e.LoadedCount;
     TotalCount          = e.TotalCount;
     UserData            = e.UserData;
 }
        /// <summary>
        /// 填充打开界面时加载依赖资源事件。
        /// </summary>
        /// <param name="e">内部事件。</param>
        /// <returns>打开界面时加载依赖资源事件。</returns>
        public OpenUIFormDependencyAssetEventArgs Fill(GameFramework.UI.OpenUIFormDependencyAssetEventArgs e)
        {
            SerialId            = e.SerialId;
            UIFormAssetName     = e.UIFormAssetName;
            UIGroupName         = e.UIGroupName;
            PauseCoveredUIForm  = e.PauseCoveredUIForm;
            DependencyAssetName = e.DependencyAssetName;
            LoadedCount         = e.LoadedCount;
            TotalCount          = e.TotalCount;
            UserData            = e.UserData;

            return(this);
        }
Exemple #3
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        /// <summary>
        /// 创建打开界面时加载依赖资源事件。
        /// </summary>
        /// <param name="e">内部事件。</param>
        /// <returns>创建的打开界面时加载依赖资源事件。</returns>
        public static OpenUIFormDependencyAssetEventArgs Create(GameFramework.UI.OpenUIFormDependencyAssetEventArgs e)
        {
            OpenUIFormDependencyAssetEventArgs openUIFormDependencyAssetEventArgs = ReferencePool.Acquire <OpenUIFormDependencyAssetEventArgs>();

            openUIFormDependencyAssetEventArgs.SerialId            = e.SerialId;
            openUIFormDependencyAssetEventArgs.UIFormAssetName     = e.UIFormAssetName;
            openUIFormDependencyAssetEventArgs.UIGroupName         = e.UIGroupName;
            openUIFormDependencyAssetEventArgs.PauseCoveredUIForm  = e.PauseCoveredUIForm;
            openUIFormDependencyAssetEventArgs.DependencyAssetName = e.DependencyAssetName;
            openUIFormDependencyAssetEventArgs.LoadedCount         = e.LoadedCount;
            openUIFormDependencyAssetEventArgs.TotalCount          = e.TotalCount;
            openUIFormDependencyAssetEventArgs.UserData            = e.UserData;
            return(openUIFormDependencyAssetEventArgs);
        }