Exemple #1
0
 void Start()
 {
     if (GameFileManager.Exists("Adventure"))
     {
         ContinueAdventureButton.SetActive(true);
     }
     else
     {
         ContinueAdventureButton.SetActive(false);
     }
 }
Exemple #2
0
    void Start()
    {
        NewGameCanvas.SetActive(false);

        if (!GameFileManager.Exists("Meta"))
        {
            GameMetaData = new GameMetaData();
            GameFileManager.Save(GameMetaData, "Meta");
        }
        else
        {
            GameMetaData = GameFileManager.Load <GameMetaData>("Meta");
        }


        foreach (var g in GameMetaData.GameSaves)
        {
            string t   = g.Key;
            var    btn = Instantiate(ButtonPrefab, LoadGames.transform);
            btn.onClick.AddListener(delegate { Load(t); });
            btn.transform.GetChild(0).GetComponent <Text>().text = t;
        }
    }