public void Update(GameFightSynchronizeMessage msg) { if (msg == null) { throw new ArgumentNullException("msg"); } RefreshTimeLine(msg.fighters.Select(x => x.contextualId)); }
public void HandleGameFightSynchronizeMessage(Bot bot, GameFightSynchronizeMessage message) { if (bot == null || bot.Character == null || bot.Character.Fight == null) { logger.Error("Fight is not properly initialized."); return; // Can't handle the message } bot.Character.Fight.Update(bot, message); }
public void Update(GameFightSynchronizeMessage msg) { if (msg == null) { throw new ArgumentNullException("msg"); } var timeLine = msg.fighters.Select(entry => Fight.GetFighter(entry.contextualId)); m_fighters.Clear(); m_fighters.AddRange(timeLine); }
public static void HandleGameFightSynchronizeMessage(Bot bot, GameFightSynchronizeMessage message) { if (!bot.Character.IsFighting()) { logger.Error("Received GameFightSynchronizeMessage but character is not in fight !"); } else { bot.Character.Fight.Update(message); } }
private void HandleCharacterSelectedSuccessMessages(GameFightSynchronizeMessage message, ConnectedHost source) { foreach (GameFightFighterInformations infos in message.fighters) { if (infos.contextualId == source.Bot.Game.Player.PlayerBaseInformations.Id) { Stats = infos.stats; } } OnUpdated(); }
private void HandleGameFightSynchronizeMessage(IAccount account, GameFightSynchronizeMessage message) { lock (CheckLock) { Fighters.Clear(); Monsters.Clear(); Companions.Clear(); foreach (var fighter in message.Fighters) { AddFighter(fighter); } } Account.Character.Status = CharacterStatus.Fighting; }
public static void GameFightSynchronizeMessageTreatment(Message message, byte[] packetDatas, AccountUC account) { GameFightSynchronizeMessage msg = (GameFightSynchronizeMessage)message; using (BigEndianReader reader = new BigEndianReader(packetDatas)) { msg.Deserialize(reader); } account.FightData.ClearFighters(); foreach (GameFightFighterInformations i in msg.fighters) { account.FightData.AddFighter(i); } }
public static void GameFightSynchronizeMessageTreatment(Message message, byte[] packetDatas, AccountUC account) { GameFightSynchronizeMessage msg = (GameFightSynchronizeMessage)message; using (BigEndianReader reader = new BigEndianReader(packetDatas)) { msg.Deserialize(reader); } if (account.Fight != null) { account.Fight.Fighters.Clear(); account.Fight.Fighters.AddRange( msg.fighters.Select(f => new BFighter(f.contextualId, f.disposition.cellId, f.stats.actionPoints, f.stats, f.alive, f.stats.lifePoints, f.stats.maxLifePoints, f.stats.movementPoints, (uint)f.teamId, 0))); } }
public void Update(GameFightSynchronizeMessage message) { foreach (GameFightFighterInformations infos in message.fighters) { foreach (FighterModel fighter in Defenders) { if (fighter.ContextualId == infos.contextualId) { fighter.Team = (TeamEnum)infos.teamId; fighter.Alive = infos.alive; fighter.CellId = infos.disposition.cellId; if (fighter.Team == TeamEnum.TEAM_CHALLENGER && !Challengers.Contains(fighter)) { Challengers.Add(fighter); Defenders.Remove(fighter); } return; } } foreach (FighterModel fighter in Challengers) { if (fighter.ContextualId == infos.contextualId) { fighter.Team = (TeamEnum)infos.teamId; fighter.Alive = infos.alive; fighter.CellId = infos.disposition.cellId; if (fighter.Team == TeamEnum.TEAM_CHALLENGER && !Defenders.Contains(fighter)) { Defenders.Add(fighter); } Challengers.Remove(fighter); return; } } FighterModel ft = new FighterModel(infos.contextualId, infos.disposition.cellId, (TeamEnum)infos.teamId, this); if (ft.Team == TeamEnum.TEAM_DEFENDER) { Defenders.Add(ft); } else if (ft.Team == TeamEnum.TEAM_CHALLENGER) { Challengers.Add(ft); } } }
public void Update(GameFightSynchronizeMessage message) { message.Fighters.ForEach(f => { var fighter = GetFighter(f.ContextualId); if (fighter == null) { AddFighter(f); SortFighters(); } else { fighter.Update(f); } }); FightersUpdated?.Invoke(); }
public void Update(GameFightSynchronizeMessage msg) { if (msg == null) { throw new ArgumentNullException("msg"); } TimeLine.Update(msg); foreach (var info in msg.fighters) { var fighter = GetFighter(info.contextualId); if (fighter == null) { logger.Error("(GameFightSynchronizeMessage) Fighter {0} not found", info.contextualId); } else { fighter.Update(info); } } }
public static Task HandleGameFightSynchronizeMessage(Account account, GameFightSynchronizeMessage message) => Task.Run(() => account.Game.Fight.Update(message));
private void HandleMapComplementaryInformationsDataMessage(GameFightSynchronizeMessage message, ConnectedHost source) { fight.Update(message); }
private void GameFightSynchronizeMessageHandler(DofusClient client, GameFightSynchronizeMessage message) { // }