Exemple #1
0
        public override void Deserialize(ICustomDataInput reader)
        {
            var informationsTypeId = reader.ReadShort();

            Informations = new GameFightFighterInformations();
            Informations.Deserialize(reader);
        }
Exemple #2
0
        public override void Deserialize(IDataReader reader)
        {
            uint num = (uint)reader.ReadUShort();

            for (int index = 0; (long)index < (long)num; ++index)
            {
                GameFightFighterInformations instance = ProtocolTypeManager.GetInstance <GameFightFighterInformations>((uint)reader.ReadUShort());
                instance.Deserialize(reader);
                this.fighters.Add(instance);
            }
        }
        public override void Deserialize(IDataReader reader)
        {
            var FightersCount = reader.ReadShort();

            Fighters = new List <GameFightFighterInformations>();
            for (var i = 0; i < FightersCount; i++)
            {
                GameFightFighterInformations objectToAdd = ProtocolTypeManager.GetInstance(reader.ReadUShort());
                objectToAdd.Deserialize(reader);
                Fighters.Add(objectToAdd);
            }
        }
        public override void Deserialize(IDataReader reader)
        {
            int fightersCount = reader.ReadUShort();
            int fightersIndex;

            m_fighters = new System.Collections.Generic.List <GameFightFighterInformations>();
            for (fightersIndex = 0; (fightersIndex < fightersCount); fightersIndex = (fightersIndex + 1))
            {
                GameFightFighterInformations objectToAdd = ProtocolManager.GetTypeInstance <GameFightFighterInformations>(reader.ReadUShort());
                objectToAdd.Deserialize(reader);
                m_fighters.Add(objectToAdd);
            }
        }
        public override void Deserialize(ICustomDataInput reader)
        {
            var countFighters = reader.ReadShort();

            Fighters = new List <GameFightFighterInformations>();
            for (short i = 0; i < countFighters; i++)
            {
                var fighterstypeId = reader.ReadShort();
                GameFightFighterInformations type = new GameFightFighterInformations();
                type.Deserialize(reader);
                Fighters.Add(type);
            }
        }
        public override void Deserialize(ICustomDataInput reader)
        {
            base.Deserialize(reader);
            int summonsCount = reader.ReadUShort();
            int summonsIndex;

            m_summons = new System.Collections.Generic.List <GameFightFighterInformations>();
            for (summonsIndex = 0; (summonsIndex < summonsCount); summonsIndex = (summonsIndex + 1))
            {
                GameFightFighterInformations objectToAdd = ProtocolTypeManager.GetInstance <GameFightFighterInformations>((short)reader.ReadUShort());
                objectToAdd.Deserialize(reader);
                m_summons.Add(objectToAdd);
            }
        }
 public override void Deserialize(IDataReader reader)
 {
     Informations = ProtocolTypeManager.GetInstance(reader.ReadUShort());
     Informations.Deserialize(reader);
 }
 public override void Deserialize(ICustomDataInput reader)
 {
     m_informations = ProtocolTypeManager.GetInstance <GameFightFighterInformations>((short)reader.ReadUShort());
     m_informations.Deserialize(reader);
 }
Exemple #9
0
 public override void Deserialize(IDataReader reader)
 {
     informations = Types.ProtocolTypeManager.GetInstance <GameFightFighterInformations>(reader.ReadShort());
     informations.Deserialize(reader);
 }
 public override void Deserialize(IDataReader reader)
 {
     m_informations = ProtocolManager.GetTypeInstance <GameFightFighterInformations>(reader.ReadUShort());
     m_informations.Deserialize(reader);
 }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     summon = (GameFightFighterInformations)ProtocolTypeManager.GetInstance(reader.ReadUShort());
     summon.Deserialize(reader);
 }
Exemple #12
0
 public void Deserialize(IDataReader reader)
 {
     Informations = new GameFightFighterInformations();
     Informations.Deserialize(reader);
 }