// Token: 0x06000EB7 RID: 3767 RVA: 0x0000AA20 File Offset: 0x00008C20 private void OnPlayerRespawn(GameEvents.PlayerRespawn ev) { GameState.Current.Player.InitializePlayer(); }
// Token: 0x06000E89 RID: 3721 RVA: 0x0000A7F1 File Offset: 0x000089F1 private void OnPlayerRespawn(GameEvents.PlayerRespawn ev) { GameState.Current.RespawnLocalPlayerAt(ev.Position, Quaternion.Euler(0f, ev.Rotation, 0f)); GameState.Current.PlayerState.SetState(PlayerStateId.Playing); }
// Token: 0x06000E7C RID: 3708 RVA: 0x0000A88D File Offset: 0x00008A8D private void OnPlayerRespawn(GameEvents.PlayerRespawn ev) { this.stateMachine.SetState(GameStateId.MatchRunning); this.stateMachine.Events.Fire(ev); }