void CloseProxies() { SoundManagerProxy.Close(m_SoundManager); LevelManagerProxy.Close(m_LevelManager); InputManagerProxy.Close(m_InputManager); GameEventManagerProxy.Close(m_GameEventManager); UpdaterProxy.Close(m_Updater); LoggerProxy.Close(m_Logger); }
public void TestCleanup() { GameEventManagerProxy.Close(); UpdaterProxy.Close(); }