Exemple #1
0
        public override void Handle()
        {
            // TODO

            var allegianceUpdate = new GameEventAllegianceUpdate(Session);

            Session.Network.EnqueueSend(allegianceUpdate);
        }
Exemple #2
0
        public static void Handle(ClientMessage message, Session session)
        {
            var unknown1 = message.Payload.ReadUInt32();
            // TODO

            var allegianceUpdate = new GameEventAllegianceUpdate(session);

            session.Network.EnqueueSend(allegianceUpdate, new GameEventAllegianceAllegianceUpdateDone(session));
        }
Exemple #3
0
        public static void Handle(ClientMessage message, Session session)
        {
            var uiPanel = Convert.ToBoolean(message.Payload.ReadUInt32());

            var player = session.Player;

            var allegiance     = player != null ? player.Allegiance : null;
            var allegianceNode = player != null ? player.AllegianceNode : null;

            var allegianceUpdate = new GameEventAllegianceUpdate(session, allegiance, allegianceNode);

            session.Network.EnqueueSend(allegianceUpdate, new GameEventAllegianceAllegianceUpdateDone(session));
        }