Exemple #1
0
 public void set_moveSpeed(float v)
 {
     speed = v;
     if (gameEntity != null)
     {
         gameEntity.set_moveSpeed(v);
     }
 }
 public void set_moveSpeed(float v)
 {
     speed = v;
     //if(gameEntity != null)
     if (!System.Object.ReferenceEquals(gameEntity, null))
     {
         gameEntity.set_moveSpeed(v);
     }
 }