Exemple #1
0
        public void SendGameEnd(string teamName, int score)
        {
            var packet = new GameEndRequestPacket(teamName, score);

            var client = ClientList[teamName];

            var serializedPacket = JsonConvert.SerializeObject(packet);
            var buff             = Encoding.ASCII.GetBytes(serializedPacket);

            peer.Send(buff, DeliveryMethod.ReliableUnordered);
        }
        public void SendGameEndPacket(GameEndRequestPacket packet)
        {
            var request = packet;

            PostSendPacket(PACKET_ID.GAME_END_REQ, null);
        }