public void OnGameEnd(GameEndBroadcast broadcast)
 {
     LoggedInState();
     ServerToClientMessage message = new ServerToClientMessage(broadcast);
     QueueMessage(message);
 }
Exemple #2
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 public void EndGame(GameEndBroadcast end)
 {
     GameIsOver = true;
     Owner.OnGameEnd(end);
     _Opponent.OnGameEnd(end);
 }