public void Delete() { using (var unitOfWork = new GameUnitOfWork()) { var service = new GameDomainService(unitOfWork); var game = new Game() { Name = "Delete", Price = 100, Category = GameCategory.RPG }; service.Insert(game); unitOfWork.Commit(); //Deve haver 1 registro (adicionado acima) Assert.IsTrue(service.FindByName("Delet").Count > 0); service.Delete(game); unitOfWork.Commit(); //Nao deve haver registros Assert.IsTrue(service.FindByName("Delet").Count == 0); } }
public void Insert() { using (var unitOfWork = new GameUnitOfWork()) { var service = new GameDomainService(unitOfWork); var game = new Game() { Name = "Test", Price = 100, Category = GameCategory.RPG }; service.Insert(game); unitOfWork.Commit(); //Deve haver ao menos 1 game que o nome inicie com Tes Assert.IsTrue(service.FindByName("Tes").Count > 0); } }