Exemple #1
0
    public bool checkCell(int x, int y, out GameBattleAttackMapDirection dir)
    {
        dir = GameBattleAttackMapDirection.Count;

        for (int i = 0; i < list.Count; i++)
        {
            if (list[i].x == x && list[i].y == y)
            {
                if (rangeType == GameAttackRangeType.Line)
                {
                    dir = GameDefine.getDirectionMap(posX, posY, x, y);
                }

                return(true);
            }
        }

        return(false);
    }