static void Init()
    {
        GameDataEditor window = (GameDataEditor)EditorWindow.GetWindow(typeof(GameDataEditor));

        window.maxSize = new Vector2(1920, 1080);
        window.minSize = new Vector2(300, 1000);
        window.Show();
    }
    static void Init()
    {
        // creating a editor windows of the Game Data Editor Type (GameDataEditor:EditorWindow:ScriptableObject)
        GameDataEditor window = (GameDataEditor)EditorWindow.GetWindow(typeof(GameDataEditor));
        // customise window title
        GUIContent title = new GUIContent();

        title.text          = "Data Editor";
        window.titleContent = title;
        // show window
        window.Show();
    }
Exemple #3
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    static void Init()
    {
        GameDataEditor window = (GameDataEditor)EditorWindow.GetWindow(typeof(GameDataEditor));

        window.Show();
    }
Exemple #4
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    static void Init()
    {
        GameDataEditor window = (GameDataEditor)GetWindow(typeof(GameDataEditor), true, "Game Editor");

        window.Show();
    }