Exemple #1
0
    public GameObject GetTower(GameData.Towers type)
    {
        switch (type)
        {
        case GameData.Towers.Fire:
            return(fireTowerPrefab);

        case GameData.Towers.Magic:
            return(magicTowerPrefab);

        case GameData.Towers.Laser:
            return(laserTowerPrefab);
        }
        return(null);
    }
 public void SetType(GameData.Towers type)
 {
     _type = type;
 }