void Save() { bool canSave = true; string notificationMsg = string.Empty; // check if names are valid foreach (var d in allLeaderboards) { if (d.id.Contains("New ID") || d.id.Length == 0) { canSave = false; notificationMsg = "Leaderboard (" + d.id + ") has invalid name!\n"; break; } } if (!canSave) { ShowNotification(new GUIContent(notificationMsg + "\nConfig is not saved!")); } else { if (allLeaderboards.Count > 0) { gameDB.DeleteAllConfigs(allLeaderboards[0].GetTableName()); } foreach (var p in allLeaderboards) { gameDB.SaveConfig(p.GetTableName(), p.id, LitJson.JsonMapper.ToJson(p)); } gameDB.IncrementLocalDBVersion(); InitLeaderboardNames(); dirty = false; } }