private void Start() { playAudio = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent <GameControllerPlayAudio>(); speed = 0f; rigid = GetComponent <Rigidbody2D>(); anim = GetComponent <Animator>(); sliding = false; falling = false; jump = false; jumpCharge = false; }
private void Start() { playAudio = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent <GameControllerPlayAudio>(); jumpClip = (AudioClip)AssetDatabase.LoadAssetAtPath(Paths.jumpAudio, typeof(AudioClip)); landClip = (AudioClip)AssetDatabase.LoadAssetAtPath(Paths.landAudio, typeof(AudioClip)); appleClip = (AudioClip)AssetDatabase.LoadAssetAtPath(Paths.appleAudio, typeof(AudioClip)); speed = 0f; rigid = GetComponent <Rigidbody2D>(); anim = GetComponent <Animator>(); sliding = false; falling = false; jump = false; jumpCharge = false; }