Exemple #1
0
        public override void AFUpdate(double deltaTime)
        {
            InputUpdate();

            _controller.AFUpdate(deltaTime);

            if (_controller != null)
            {
                if (_controller.GetIsEndGame())
                {
                    m_engine.GetStateManger().GotoState(AState.EGameState.MENU);
                }
            }

            base.AFUpdate(deltaTime);
        }