Exemple #1
0
 private void OnGameOver(GameController.GameOverType gameOverType)
 {
     if (gameOverType == GameController.GameOverType.Lost)
     {
         ShowMenu(MenuType.GameOverMenu);
     }
     else
     {
         ShowMenu(MenuType.WinMenu);
     }
 }
 private void OnGameOver(GameController.GameOverType gameOverType)
 {
     HideButton(true);
 }