Exemple #1
0
        /// <summary>
        /// Handle player disconnections
        /// </summary>
        /// <param name="exception"></param>
        /// <returns></returns>
        public override async Task OnDisconnectedAsync(Exception exception)
        {
            var clientGames = _gameService.GetGamesWithPlayer(Context.UserIdentifier);

            foreach (var gameId in clientGames)
            {
                if (_gameService.TryGetGame(gameId, out var game))
                {
                    game.SetPlayerOnlineStatus(Context.UserIdentifier, false);
                    await Clients.Group(game.Id).SendAsync("player_left", Context.UserIdentifier);

                    if (game.ShouldPauseGame())
                    {
                        await Clients.Group(game.Id).SendAsync("pause_game", game.PauseReason);
                    }

                    if (game.State == GameStatus.Cancelled)
                    {
                        await Clients.Group(game.Id).SendAsync("game_cancelled");
                    }

                    if (game.OnlinePlayerCount == 0)
                    {
                        _gameService.RemoveGame(game.Id);
                    }
                }
            }


            await base.OnDisconnectedAsync(exception);
        }
        public IActionResult JoinGame([FromRoute(Name = "id")] string id, [FromBody] JoinGamePost postData)
        {
            if (!_gameService.TryGetGame(postData.Id, out var game))
            {
                return(NotFound());
            }

            if (game.Passcode != postData.Code)
            {
                return(Forbid());
            }

            var player = new Player(User.FindFirst("id").Value, User.FindFirst(ClaimTypes.Name).Value);

            game.AddPlayer(player.Id, player);
            return(Ok());
        }