Exemple #1
0
 void OnGameConnectedChatJoin(GameConnectedChatJoin_t pCallback)
 {
     Debug.Log("[" + GameConnectedChatJoin_t.k_iCallback + " - GameConnectedChatJoin] - " + pCallback.m_steamIDClanChat + " -- " + pCallback.m_steamIDUser);
 }
Exemple #2
0
 void OnGameConnectedChatJoin(GameConnectedChatJoin_t pCallback)
 {
     Console.WriteLine("[" + GameConnectedChatJoin_t.k_iCallback + " - GameConnectedChatJoin] - " + pCallback.m_steamIDClanChat + " -- " + pCallback.m_steamIDUser);
 }