private void OnButtonClickHandler() { var configuratorData = new GameConfiguratorData(_gameDef, _whiteControlKind, _blackControlKind); GameStatusObserver.StartGame(configuratorData); }
public void Initialize() { var configuratorData = new GameConfiguratorData(GameDef, GameControlKind.Player, GameControlKind.RandomAi); GameStatusObserver.StartGame(configuratorData); }