Exemple #1
0
 public FreeRuleConfig()
 {
     this.triggers         = new TriggerList();
     this.commons          = new CommonActions();
     this.components       = new GameComponents();
     this.gameComponentMap = new GameComponentMap();
 }
 public BaseEventArgs()
 {
     this.map           = new MyDictionary <string, IParable>();
     this.directMap     = new MyDictionary <string, IParable>();
     this.units         = new GameUnitSet();
     this.temp          = new MyDictionary <string, Stack <IParable> >();
     this._functions    = new CommonActions();
     this._triggers     = new GameTriggers();
     this._componentMap = new GameComponentMap();
     this._components   = new GameComponents();
     this._bufs         = new FreeBufManager();
     this._freeContext  = new FreeContext(_gameContext);
 }