static int _s_set_mpHead(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.mpHead = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_ret = new GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.EbDoubleLinkList<Casinos.EbTimeEvent> constructor!"));
        }
        static int _m_Destroy(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Destroy(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_GetNodeCount(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    uint gen_ret = gen_to_be_invoked.GetNodeCount(  );
                    LuaAPI.xlua_pushuint(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Exemple #5
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        static int _m_GetSpoke(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Casinos.EbTimeWheel gen_to_be_invoked = (Casinos.EbTimeWheel)translator.FastGetCSObj(L, 1);



                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);

                    GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.GetSpoke(_index);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_PrevNode(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> _pnode = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>));

                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.PrevNode(_pnode);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _g_get_mpHead(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.mpHead);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _m_AddTailList(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> _plist = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>));

                    gen_to_be_invoked.AddTailList(_plist);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }