internal void ClientCommand(Edict.Native *pEntity) { try { GameClients.Command(EntityDictionary.EdictFromNative(pEntity), new Command(ServerAPIUtils.ArgsAsList(EngineFuncs))); } catch (Exception e) { Log.Exception(e); throw; } }
internal void ClientCommand(Edict.Native *pEntity) { try { GameClients.Command(EntityDictionary.EdictFromNative(pEntity), new Command(ServerAPIUtils.ArgsAsList(EngineFuncs))); } catch (Exception e) { Log.Exception(e); throw; } }