Exemple #1
0
    void Enable(GameCamera camera)
    {
        if (camera == null)
        {
            return;
        }

        camera.gameObject.SetActive(true);
        camera.Enable();

        UpdateCinemachineBrainWorldUpOverride(camera.worldUpOverride);

        GameCamera @ref = (camera != currentCamera)? currentCamera:null;

        onUpdateActiveCamera(camera);

        if (@ref != null)
        {
            Disable(@ref);
        }
    }