public void GivenGameHasSnakeAtFourteen_WhenUserReachesFourteen_ThenUserShouldMoveToSeven() { //given var gameBuilder = new GameBuilder(); var player = new Player { Place = 10 }; gameBuilder.AddPlayer(player); var snake = new Snake(14, 7); gameBuilder.AddJumper(snake); var dice = new Mock <IDice>(); dice.Setup(d => d.Throw()).Returns(4); gameBuilder.SetDice(dice.Object); var game = gameBuilder.Build(); //when var diceThrow = game.Play(); //then game.Players.ToList()[0].Place.Should().Be(7); }
public void GivenPlayerHitsGreensSnakes_WhenPlayerAgainHitsSameSnake_ThenSnakeIsPowerless() { //given var gameBuilder = new GameBuilder(); var player = new Player { Place = 10 }; gameBuilder.AddPlayer(player); var snake = new GreenSnake(14, 10); gameBuilder.AddJumper(snake); var dice = new Mock <IDice>(); dice.Setup(d => d.Throw()).Returns(4); gameBuilder.SetDice(dice.Object); var game = gameBuilder.Build(); var diceThrow = game.Play(); //when diceThrow = game.Play(); //then player.Place.Should().Be(14); }