public GameEntity getById(int gameId)
 {
     if (_context.GameModel.Where(item => item.Id == gameId) == null || _context.GameModel.Where(item => item.Id == gameId).Count() < 1)
     {
         return(null);
     }
     return(_bridge.mapToGameEntityFrom(_context.GameModel.Where(item => item.Id == gameId).FirstOrDefault()));
 }