void OnGUI() { GameBoard selectedObjectBoard = null; if (Selection.activeGameObject != null) { selectedObjectBoard = Selection.activeGameObject.GetComponent <GameBoard>(); } EditorGUILayout.BeginHorizontal(); //BEGIN Whole Window //Sidebar EditorGUILayout.BeginVertical(GUILayout.Width(200)); // BEGIN Sidebar EditorGUILayout.BeginHorizontal(); // BEGIN Board Size currentData.SizeX = EditorGUILayout.IntField("Size X", currentData.SizeX); currentData.SizeY = EditorGUILayout.IntField("Size Y", currentData.SizeY); EditorGUILayout.EndHorizontal(); // END Board Size EditorGUILayout.Space(); if (GUILayout.Button("Fill")) { currentData.Fill(selectedTile); } if (GUILayout.Button("Clear")) { currentData.Clear(); } bool guiEnabled = GUI.enabled; GUI.enabled = selectedObjectBoard != null; if (GUILayout.Button("Save to Object")) { selectedObjectBoard.Load(currentData); } if (GUILayout.Button("Load From Object")) { currentData.Load(selectedObjectBoard); } GUI.enabled = guiEnabled; EditorGUILayout.EndVertical(); // END Sidebar //Board Editor EditorGUILayout.BeginVertical(); // BEGIN Board Editor EditorGUILayout.BeginHorizontal(); // BEGIN selectedTile Menu foreach (GameBoardTile tile in Enum.GetValues(typeof(GameBoardTile))) { if (GUILayout.Button(tile.ToString(), (tile == selectedTile ? selectedButton : GUI.skin.button))) { selectedTile = tile; } } EditorGUILayout.EndHorizontal(); // END selectedTile Menu EditorGUILayout.BeginHorizontal(); // BEGIN Board Layout #region V2 Code EditorGUILayout.BeginVertical(); // BEGIN Row Fill Column GUILayout.Space(20); for (int y = 0; y < currentData.SizeY; y++) { if (GUILayout.Button(">", GUILayout.Width(20), GUILayout.Height(50))) { currentData.FillRow(y, selectedTile); } } EditorGUILayout.EndVertical(); // END Row Fill Column #endregion for (int x = 0; x < currentData.SizeX; x++) { EditorGUILayout.BeginVertical(); // BEGIN Sub-Board Layout #region V2 Code if (GUILayout.Button("v", GUILayout.Width(50), GUILayout.Height(20))) { currentData.FillColumn(x, selectedTile); } #endregion for (int y = 0; y < currentData.SizeY; y++) { if (GUILayout.Button(currentData.GetTileValue(x, y).ToString(), GUILayout.Width(50), GUILayout.Height(50))) { currentData.SetTileValue(x, y, selectedTile); } } EditorGUILayout.EndVertical(); // END Sub-Board Layout } EditorGUILayout.EndHorizontal(); // END Board Layout EditorGUILayout.EndVertical(); //END Board Editor EditorGUILayout.EndHorizontal(); //END Whole Window }
void OnGUI() { GameBoard selectedObjectBoard = null; if (Selection.activeGameObject != null) { selectedObjectBoard = Selection.activeGameObject.GetComponent <GameBoard>(); } EditorGUILayout.BeginHorizontal(); //BEGIN Whole Window //Sidebar EditorGUILayout.BeginVertical(GUILayout.Width(200)); // BEGIN Sidebar EditorGUILayout.BeginHorizontal(); // BEGIN Board Size currentData.SizeX = EditorGUILayout.IntField("Size X", currentData.SizeX); currentData.SizeY = EditorGUILayout.IntField("Size Y", currentData.SizeY); EditorGUILayout.EndHorizontal(); // END Board Size EditorGUILayout.Space(); if (GUILayout.Button("Fill")) { currentData.Fill(selectedTile); } if (GUILayout.Button("Clear")) { currentData.Clear(); } bool guiEnabled = GUI.enabled; GUI.enabled = selectedObjectBoard != null; if (GUILayout.Button("Save to Object")) { selectedObjectBoard.Load(currentData); } if (GUILayout.Button("Load From Object")) { currentData.Load(selectedObjectBoard); } GUI.enabled = guiEnabled; GUILayout.Space(30f); fileName = EditorGUILayout.TextField("File:", fileName); if (GUILayout.Button("Save to File")) { FileHelper.writeObjectFile(filePrefix + fileName, currentData, FileHelper.SerializeXML); } GUI.enabled = FileHelper.fileExists(filePrefix + fileName); if (GUILayout.Button("Load from File")) { currentData = FileHelper.readObjectFile <GameBoardData>(filePrefix + fileName, FileHelper.DeserializeXML <GameBoardData>); } GUI.enabled = guiEnabled; EditorGUILayout.EndVertical(); // END Sidebar //Board Editor EditorGUILayout.BeginVertical(); // BEGIN Board Editor EditorGUILayout.BeginHorizontal(); // BEGIN selectedTile Menu foreach (GameBoardTile tile in Enum.GetValues(typeof(GameBoardTile))) { if (GUILayout.Button(tile.ToString(), (tile == selectedTile ? selectedButton : GUI.skin.button))) { selectedTile = tile; } } EditorGUILayout.EndHorizontal(); // END selectedTile Menu EditorGUILayout.BeginHorizontal(); // BEGIN Board Layout #region V2 Code /* * EditorGUILayout.BeginVertical(); // BEGIN Row Fill Column * GUILayout.Space(20); * for (int y = 0; y < currentData.SizeY; y++) * { * if (GUILayout.Button(">", GUILayout.Width(20), GUILayout.Height(50))) * { * currentData.FillRow(y, selectedTile); * } * } * EditorGUILayout.EndVertical(); // END Row Fill Column */ #endregion for (int x = 0; x < currentData.SizeX; x++) { EditorGUILayout.BeginVertical(); // BEGIN Sub-Board Layout #region V2 Code /* * if (GUILayout.Button("v", GUILayout.Width(50), GUILayout.Height(20))) * { * currentData.FillColumn(x, selectedTile); * } */ #endregion for (int y = 0; y < currentData.SizeY; y++) { if (GUILayout.Button(currentData.GetTileValue(x, y).ToString(), GUILayout.Width(50), GUILayout.Height(50))) { currentData.SetTileValue(x, y, selectedTile); } } EditorGUILayout.EndVertical(); // END Sub-Board Layout } EditorGUILayout.EndHorizontal(); // END Board Layout EditorGUILayout.EndVertical(); //END Board Editor EditorGUILayout.EndHorizontal(); //END Whole Window }