public bool SetAchievementContent(string achievementCode) { GameAchievement achievementMeta = GameAchievements.Instance.GetById(achievementCode); if (achievementMeta == null) { string tempCode = achievementCode.Replace("_" + GamePacks.Current.code, ""); achievementMeta = GameAchievements.Instance.GetById(tempCode); } if (achievementMeta != null) { GameNotificationItem item = new GameNotificationItem(); item.title = achievementMeta.display_name; item.description = FormatUtil.GetStringTrimmedWithBreaks(achievementMeta.description, 40); item.score = "+" + achievementMeta.data.points.ToString(); item.notificationType = GameNotificationType.Achievement; QueueNotification(item); return(true); } else { LogUtil.Log("SetAchievmentContent:: null achievementMeta: " + achievementCode); return(false); } }
public void QueueAchievement(string achievementCode) { LogUtil.Log("Queueing Achievement:achievementCode:" + achievementCode); string packCode = GamePacks.Current.code; string app_state = AppStates.Current.code; string app_content_state = AppContentStates.Current.code; string achievementBaseCode = achievementCode; achievementBaseCode = achievementBaseCode.Replace("-" + app_state, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(app_state), ""); achievementBaseCode = achievementBaseCode.Replace("-" + app_content_state, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(app_content_state), ""); achievementBaseCode = achievementBaseCode.Replace("-" + packCode, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(packCode), ""); GameAchievement achievement = GameAchievements.Instance.GetByCodeAndPack( achievementCode, packCode //, //app_content_state ); if (achievement != null) { //achievement.description = GameAchievements.Instance.FormatAchievementTags( // app_state, // app_content_state, // achievement.description); //LogUtil.Log("Queueing Achievement display:" + achievement.display_name); } else { LogUtil.Log("Achievement not found:" + achievementCode); } if (achievement != null) { UINotificationItem item = new UINotificationItem(); item.code = achievement.code; item.description = achievement.description; item.icon = ""; item.notificationType = UINotificationType.Achievement; item.score = achievement.data.points.ToString(); item.title = achievement.display_name; QueueNotification(item); } if (achievementCode == "achieve_test1") { UINotificationItem item = new UINotificationItem(); item.code = achievementCode; item.description = "This is an achievement test, you did awesome!"; item.icon = ""; item.notificationType = UINotificationType.Achievement; item.score = 3.ToString(); item.title = "First Achievement Tested"; QueueNotification(item); } }