Exemple #1
0
        public ActionResult SetCard()
        {
            Game1R resultMode = Session["MODEL"] as Game1R;

            resultMode.IS_Error = "N";

            if (resultMode.GetCardRList.Where(o => o.IS_PICK == "Y").Count() == 3 &&
                resultMode.GetCardRList.Where(o => o.IS_PICK != "Y").Count() == 2)
            {
                foreach (GetCardR CardR in resultMode.GetCardRList.Where(o => o.IS_PICK == "Y"))
                {
                    if (CardR.IS_PICK == "Y")
                    {
                        UserCard userCardR = new UserCard();
                        userCardR.UserPlay = resultMode.UserPlay;
                        userCardR.Round    = resultMode.ROUND;
                        userCardR.Card     = CardR.Card;
                        resultMode.GetUserCardList.Add(userCardR);
                    }
                    else
                    {
                        ComCard ComCardR = new ComCard();
                        ComCardR.Round = resultMode.ROUND;
                        ComCardR.Card  = CardR.Card;
                        resultMode.GetComCardList.Add(ComCardR);
                    }
                }

                var result = CallApi <Game1R, Game1R>("Api/GAME/SetCard", resultMode);
                resultMode = result;
                if (resultMode.IS_Error == "N")
                {
                    resultMode.Status = "請配置卡片";
                }
            }
            else
            {
                resultMode.IS_Error = "Y";
            }

            DataContractJsonSerializer json = new DataContractJsonSerializer(resultMode.GetType());

            using (MemoryStream ms = new MemoryStream())
            {
                json.WriteObject(ms, resultMode);
                string ResultJson = Encoding.UTF8.GetString(ms.ToArray());
                return(Json(ResultJson));
            }
        }
Exemple #2
0
        public ActionResult Pick(int Index)
        {
            Game1R resultMode = Session["MODEL"] as Game1R;

            resultMode.IS_Error = "N";
            var Data = resultMode.GetCardRList.Where(o => o.CardIndex == Index);
            DataContractJsonSerializer json;

            if (Data.Count() > 0 && resultMode.GetCardRList.Where(o => o.IS_PICK == "Y").Count() != 3)
            {
                Data.First().IS_PICK  = Data.First().IS_PICK == "Y" ? "N" : "Y";
                Data.First().IS_Error = "N";
            }
            else
            {
                if (resultMode.GetCardRList.Where(o => o.IS_PICK == "Y").Count() != 3)
                {
                    resultMode.IS_Error = "0";//已選三張錯誤代碼
                }
                else
                {
                    resultMode.IS_Error = "Y";
                }
                json = new DataContractJsonSerializer(resultMode.GetType());

                using (MemoryStream ms = new MemoryStream())
                {
                    json.WriteObject(ms, resultMode);
                    string ResultJson = Encoding.UTF8.GetString(ms.ToArray());
                    return(Json(ResultJson));
                }
            }
            if (resultMode.GetCardRList.Where(o => o.IS_PICK == "Y").Count() > 3)
            {
                Data.First().IS_Error = "Y";
            }
            json = new DataContractJsonSerializer(Data.First().GetType());
            using (MemoryStream ms = new MemoryStream())
            {
                json.WriteObject(ms, Data.First());
                string ResultJson = Encoding.UTF8.GetString(ms.ToArray());
                return(Json(ResultJson));
            }
        }
Exemple #3
0
        /*  // GET: GAME1
         * public ActionResult Index()
         * {
         *    /*resultMode = (Game1R) ViewData.Model;
         *    return View(resultMode);
         * }
         * public ActionResult GAME1View()
         * {
         *    return View("~/Views/GAME/GAME1.cshtml", resultMode);
         * }*/


        public ActionResult GetCard()
        {
            Game1R   resultMode = Session["MODEL"] as Game1R;
            GetCardM aa         = new GetCardM();

            aa.UserPlay = resultMode.UserPlay;
            aa.Round    = resultMode.ROUND;
            var result = CallApi <GetCardM, List <GetCardR> >("Api/GAME/GetCard", aa);

            resultMode.GetCardRList = result;
            DataContractJsonSerializer json = new DataContractJsonSerializer(resultMode.GetType());

            ViewData.Model = resultMode;
            using (MemoryStream ms = new MemoryStream())
            {
                json.WriteObject(ms, resultMode);
                string ResultJson = Encoding.UTF8.GetString(ms.ToArray());
                return(Json(ResultJson));
            }
            // PartialView("~/Views/GAME/GAME1.cshtml", resultMode);
            //return Json(json);
            //return View("~/Views/Home/Index.cshtml", resultMode);
        }