public void ReplaceGameServiceLogService(Game.Service.ILogService newLogService)
    {
        var index     = ServiceComponentsLookup.GameServiceLogService;
        var component = (Game.Service.LogServiceComponent)CreateComponent(index, typeof(Game.Service.LogServiceComponent));

        component.LogService = newLogService;
        ReplaceComponent(index, component);
    }
    public ServiceEntity SetGameServiceLogService(Game.Service.ILogService newLogService)
    {
        if (hasGameServiceLogService)
        {
            throw new Entitas.EntitasException("Could not set GameServiceLogService!\n" + this + " already has an entity with Game.Service.LogServiceComponent!",
                                               "You should check if the context already has a gameServiceLogServiceEntity before setting it or use context.ReplaceGameServiceLogService().");
        }
        var entity = CreateEntity();

        entity.AddGameServiceLogService(newLogService);
        return(entity);
    }
    public void ReplaceGameServiceLogService(Game.Service.ILogService newLogService)
    {
        var entity = gameServiceLogServiceEntity;

        if (entity == null)
        {
            entity = SetGameServiceLogService(newLogService);
        }
        else
        {
            entity.ReplaceGameServiceLogService(newLogService);
        }
    }