public override void Exit() { _game.Suspend(); }
public override void OnDeactivate() { base.OnDeactivate(); _game.Suspend(); }
public override void OnSuspending() { _game.Suspend(); }
public override void Exit() { _game.Suspend(); }
public override void OnDeactivate() { base.OnDeactivate(); _game.Suspend(); }
public override void OnSuspending() { _game.Suspend(); }