public override void start()
          
        {
                string chosenNumber = this.param ["points"];


                                //変数に結果を格納
            GageObject.SwitchPoints(chosenNumber);


                                //次のシナリオに進む処理
                this.gameManager.nextOrder();

              
        }
    public override void start()
   
 {
     GageObject.HideGage();
         this.gameManager.nextOrder();
 }