Exemple #1
0
    void PlaySfx(int id, int sfxID, int start, Vector3 vec)
    {
        GameObject sfx = new GameObject();
        Gadget     gd  = sfx.AddComponent <Gadget>();

        sfx.transform.localScale    = new Vector3(1, 1, 1);
        sfx.transform.localPosition = vec;
        sfx.name = "SFX" + sfxID.ToString();
        m_objectList.Add(id, sfx);
        gd.EvolveToEndlessFX(sfxID, (uint)start);
    }