public TexCoordGen() { Type = GXTexGenType.Matrix3x4; Source = GXTexGenSrc.TexCoord0; TexMatrixSource = GXTexMatrix.TexMtx0; }
public TexCoordGen(GXTexGenType type, GXTexGenSrc src, GXTexMatrix matrix) { Type = type; Source = src; TexMatrixSource = matrix; }