public GUI_info GetGUIInfo() { GUI_info myInfo = new GUI_info(); myInfo.name = myName; myInfo.myLevelInfo = myLevelInfo; myInfo.myPriorities = myPriorities; myInfo.myStats = currentStats; myInfo.myStatusEffects = myStatusEffects; return(myInfo); }
public GUI_info GetGUIInfo() { GUI_info myInfo = new GUI_info(); myInfo.name = playerLaminaBrainScript.myName; myInfo.myLevelInfo = playerLaminaBrainScript.myLevelInfo; myInfo.myPriorities = playerLaminaBrainScript.myPriorities; myInfo.myStats = playerLaminaBrainScript.currentStats; myInfo.myStatusEffects = playerLaminaBrainScript.myStatusEffects; return(myInfo); }
public void SetUp(GUI_info newInfo) { myInfo = newInfo; myName.text = "Name: " + newInfo.name; laminaIcon.overrideSprite = Resources.Load <Sprite>(newInfo.name + "Lamina_FaceSprite"); }