private static void OnRetrieveProductsFinised(BillingResult result)
    {
        AndroidInAppPurchaseManager.ActionRetrieveProducsFinished -= OnRetrieveProductsFinised;


        if (result.isSuccess)
        {
            foreach (GoogleProductTemplate tpl in AndroidInAppPurchaseManager.instance.inventory.products)
            {
                for (int i = 0; i < GUI_Shop.GetInstance().containerShopCoins.transform.childCount; i++)
                {
                    ShopContent content = GUI_Shop.GetInstance().containerShopCoins.transform.GetChild(i).gameObject.GetComponent <ShopContent>();
                    if (tpl.SKU.Equals(content.uniqueID))
                    {
                        GameManager.SetNGUILabel(content.transform.Find("Label Price"), tpl.price);
                        Transform trButtonBuy = content.transform.Find("ButtonBuy");
                        if (trButtonBuy)
                        {
                            trButtonBuy.gameObject.SetActive(true);
                        }
                        break;
                    }
                }
            }
        }
        else
        {
            //AndroidMessage.Create("Connection Responce", result.response.ToString() + " " + result.message);
        }

        Debug.Log("Connection Response: " + result.response.ToString() + " " + result.message);
    }
 private static void OnProductConsumed(BillingResult result)
 {
     if (result.isSuccess)
     {
         GUI_Shop.GetInstance().OnSuccessfulPurchase(result.purchase.SKU);
     }
     else
     {
     }
     Debug.LogError("OnProductConsumed " + result.response.ToString());
 }
 public void OnClickAdsButton()
 {
     GUI_Shop.GetInstance().OnClickFreeEnergy();
     GUI_Dialog.ReleaseTopCanvas();
 }
    public void OnClickSpin()
    {
        currCoin  = GameManager.GEMUCOINS;
        currCoin -= 100;
        GameManager.GEMUCOINS = currCoin;
        PlayerPrefs.SetInt(PlayerPrefHandler.keyCoin, currCoin);

        GUI_InGame.instance.RefreshGemuCoinInfo();
        Debug.Log("spin gacha");

        int       itemWon = 0, contentChild = 0;
        Transform trChild;

        Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>();

        if (gs == null)
        {
            return;
        }

        //play animation

        if (Random.value >= 0 && Random.value <= 0.1)
        {
            itemWon = Random.Range(0, 4);
        }
        else
        {
            itemWon = Random.Range(4, gachaList.Count);
        }

        gs.ShowDialogBox("Info", "You got " + gachaList [itemWon], false, "", this.gameObject);

        switch (itemWon)
        {
        case 0:
            contentChild = 1;
            trChild      = GUI_Shop.GetInstance().containerShopJoystick.transform.GetChild(contentChild);
            setShopItem(trChild, "joystick");
            break;

        case 1:
            contentChild = 2;
            trChild      = GUI_Shop.GetInstance().containerShopJoystick.transform.GetChild(contentChild);
            setShopItem(trChild, "joystick");
            break;

        case 2:
            contentChild = 1;
            trChild      = GUI_Shop.GetInstance().containerShopClaw.transform.GetChild(contentChild);
            setShopItem(trChild, "claw");
            break;

        case 3:
            contentChild = 2;
            trChild      = GUI_Shop.GetInstance().containerShopClaw.transform.GetChild(contentChild);
            setShopItem(trChild, "claw");
            break;

        case 4:
            contentChild = 0;
            trChild      = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild);
            setShopItem(trChild, "powerup");
            break;

        case 5:
            contentChild = 1;
            trChild      = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild);
            setShopItem(trChild, "powerup");
            break;

        case 6:
            contentChild = 2;
            trChild      = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild);
            setShopItem(trChild, "powerup");
            break;

        case 7:
            contentChild = 3;
            trChild      = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild);
            setShopItem(trChild, "powerup");
            break;

        case 8:
            contentChild = 4;
            trChild      = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild);
            setShopItem(trChild, "powerup");
            break;
        }

        if (currCoin < 100)
        {
            buttonGachaActive.gameObject.SetActive(false);
            buttonGachaInactive.gameObject.SetActive(true);
        }
        else
        {
            buttonGachaActive.gameObject.SetActive(true);
            buttonGachaInactive.gameObject.SetActive(false);
        }
    }
Exemple #5
0
 public void OnClickShop()
 {
     GUI_Dialog.InsertStack(guiShop.gameObject);
     GUI_Shop.GetInstance().RefreshInfo();
 }
    public void OnSuccessfulPurchase(string SKU)
    {
        Gamestate gs = GameObject.Find("Gamestate").GetComponent <Gamestate>();

        if (gs)
        {
            //gs.achievementManager.OnAchievementEvent(AchievementType.ShopTime,1);
        }

        Transform trChild;

//		for ( int i=0; i<GUI_Shop.GetInstance().containerShopCoins.transform.childCount; i++ )
//		{
//			Transform trChild = GUI_Shop.GetInstance().containerShopCoins.transform.GetChild(i);
//			if ( trChild )
//			{
//				ShopContent content = trChild.gameObject.GetComponent<ShopContent>();
//				if ( content && content.type == ShopContentType.IAP )
//				{
//					if ( content.uniqueID == SKU )
//					{
//						gs.ShowDialogBox("Info","You bought "+content.Amount+" GemuGold",false,"",GUI_Shop.GetInstance().gameObject);
//						GameManager.GEMUCOINS += content.Amount;
//						PlayerPrefs.SetInt(PlayerPrefHandler.keyCoin,GameManager.GEMUCOINS);
//						RefreshInfo();
//						/*GameDataManager.instance.SendPlayResult(
//							GameDataManager.instance.gameID.ToString(),"0",
//							GameManager.GEMUCOINS.ToString(),
//							GameManager.EXP.ToString(),
//							GameManager.getLevelValue().ToString());*/
//						//GL1Connector.GetInstance().PlayResult(this.gameObject,GameManager.getLevelValue().ToString(),"0",GameManager.EXP.ToString(),GameManager.GEMUCOINS.ToString());
//						GL1Connector.GetInstance().AddBalance(this.gameObject,"",content.Amount.ToString(),"","BUYGOLD"+content.Amount.ToString());
//						if ( gs.GetComponent<Gamestate_Gameplay>() )
//						{
//							Gamestate_Gameplay gsPlay = gs.GetComponent<Gamestate_Gameplay>();
//							gsPlay.RefreshAllInfo();
//						}
//						break;
//					}
//				}
//			}
//		}

        for (int k = 1; k < GUI_Shop.GetInstance().containerShopFreeCoins.transform.childCount - 2; k++)
        {
            trChild = GUI_Shop.GetInstance().containerShopFreeCoins.transform.GetChild(k);
            if (trChild)
            {
                ShopContent content = trChild.gameObject.GetComponent <ShopContent>();
                if (content && content.type == ShopContentType.IAP)
                {
                    if (content.uniqueID == SKU)
                    {
                        GameManager.FREECOINS += content.Amount;
                        gs.ShowDialogBox("Info", "You just bought " + content.Name, false, "confirm", this.gameObject);
                        RefreshInfo();

                        if (!PlayerPrefs.HasKey(PlayerPrefHandler.keyEnergyAch))
                        {
                            Social.ReportProgress(GPGSIds.achievement_the_spender, 100.0f, (bool success) => {
                                // handle success or failure
                                //gs.achievementManager.AddToFinalAchievementEvent();
                            });
                            PlayerPrefs.SetInt(PlayerPrefHandler.keyEnergyAch, 1);
                            PlayerPrefs.Save();
                        }

                        break;
                    }
                }
            }
        }

        for (int i = 1; i < GUI_Shop.GetInstance().containerShopJoystick.transform.childCount; i++)
        {
            trChild = GUI_Shop.GetInstance().containerShopJoystick.transform.GetChild(i);
            if (trChild)
            {
                ShopContent content = trChild.gameObject.GetComponent <ShopContent>();
                if (content && content.type == ShopContentType.IAP)
                {
                    if (content.uniqueID == SKU)
                    {
                        gs.ShowDialogBox("Info", "You just bought " + content.Name, false, "confirm", this.gameObject);
                        Transform trButtonBuy = content.transform.Find("ButtonBuy");
                        GameManager.SetNGUILabel(trButtonBuy.transform.Find("Label"), "Equip");

                        PlayerPrefs.SetInt("joystick." + content.uniqueID, 1);

                        break;
                    }
                }
            }
        }

        for (int j = 1; j < GUI_Shop.GetInstance().containerShopClaw.transform.childCount; j++)
        {
            trChild = GUI_Shop.GetInstance().containerShopClaw.transform.GetChild(j);
            if (trChild)
            {
                ShopContent content = trChild.gameObject.GetComponent <ShopContent>();
                if (content && content.type == ShopContentType.IAP)
                {
                    if (content.uniqueID == SKU)
                    {
                        gs.ShowDialogBox("Info", "You just bought " + content.Name, false, "confirm", this.gameObject);
                        Transform trButtonBuy = content.transform.Find("ButtonBuy");
                        GameManager.SetNGUILabel(trButtonBuy.transform.Find("Label"), "Equip");


                        PlayerPrefs.SetInt("claw." + content.uniqueID, 1);

                        break;
                    }
                }
            }
        }

        PlayerPrefs.Save();

        int playerClaw = 0, playerJoystick = 0;

        if (PlayerPrefs.HasKey("claw.clawmania.claw2"))
        {
            if (PlayerPrefs.GetInt("claw.clawmania.claw2") == 1)
            {
                playerClaw++;
            }
        }
        if (PlayerPrefs.HasKey("claw.clawmania.claw3"))
        {
            if (PlayerPrefs.GetInt("claw.clawmania.claw3") == 1)
            {
                playerClaw++;
            }
        }

        if (playerClaw >= 2)
        {
            Social.ReportProgress(GPGSIds.achievement_serious_grabber, 100.0f, (bool success) => {
                // handle success or failure
                //gs.achievementManager.AddToFinalAchievementEvent();
            });
        }

        if (PlayerPrefs.HasKey("claw.clawmania.joystick2"))
        {
            if (PlayerPrefs.GetInt("claw.clawmania.joystick2") == 1)
            {
                playerJoystick++;
            }
        }
        if (PlayerPrefs.HasKey("claw.clawmania.joystick3"))
        {
            if (PlayerPrefs.GetInt("claw.clawmania.joystick3") == 1)
            {
                playerJoystick++;
            }
        }
        if (playerJoystick >= 2)
        {
            Social.ReportProgress(GPGSIds.achievement_fancy_grabber, 100.0f, (bool success) => {
                // handle success or failure
                //gs.achievementManager.AddToFinalAchievementEvent();
            });
        }
    }
    void OnEnable()
    {
        instance = this;

        RefreshInfo();
    }