void addGuiElement(GUI_Element x){ //add a element to the list elements.Add(x); }
public static void Add_GUI(GUI_Element GUI_Element) { UnityEngine.Instnace.Add_GUI(GUI_Element); }
void addGuiElement(GUI_Element x) //add a element to the list { elements.Add(x); }
public void Add_GUI(GUI_Element gUI_Element) { this.GUI_to_draw.Add(gUI_Element); }