void PollEntitySelection() { if (Input.GetMouseButtonUp(0) && !system.IsPointerOverGameObject()) { var item = GetItemUnderCursor(); if (item != null) { Item underCursor = new Item(); underCursor = item; Debug.Log("under cursor: " + item); Debug.Log("under cursor name: " + item.name); Debug.Log("under cursor ID: " + item.ID); Debug.Log("under cursor assetID: " + item.assetID); if (underCursor.type == ItemType.Other) { taskInterface.Activate(); SetMode(originalCursorMode); selectEntity.Invoke(underCursor.ID); } } } if (Input.GetKeyDown(KeyCode.Escape)) { taskInterface.Activate(); SetMode(originalCursorMode); selectEntity.Invoke(""); } }
private void showBattleResults(bool victory) { if (window) { endDialogue(0); } speakerPos = null; //create window window = Instantiate(battleResultsBoxPrefab).GetComponentInChildren <GUIWindowScripts>(); window.DestroyOnClose = true; window.Activate(); window.transform.SetSiblingIndex(0); if (victory) { window.transform.Find("Victory").GetComponent <Text>().text = "<color=lime>VICTORY!</color>"; } else { window.transform.Find("Victory").GetComponent <Text>().text = "<color=red>DEFEAT</color>"; } battleZoneManager = FindObjectOfType <BattleZoneManager>(); if (!battleZoneManager) { return; } string[] stats = battleZoneManager.GetStats(); RectTransform scrollArea = window.transform.Find("Background/ViewBorder/Scroll View/Viewport/Content").GetComponent <RectTransform>(); GameObject prefab = scrollArea.Find("Stats").gameObject; for (int i = 0; i < stats.Length; i++) { var obj = Instantiate(prefab); obj.name = "Faction_" + i; RectTransform rt = obj.GetComponent <RectTransform>(); Text text = obj.GetComponent <Text>(); rt.SetParent(scrollArea); rt.anchorMin = new Vector2(0f, 0f); rt.anchorMax = new Vector2(0f, 1f); rt.pivot = new Vector2(0f, 0.5f); rt.offsetMin = new Vector2(120f + 80f * i, 10f); rt.offsetMax = new Vector2(128f + 80f * (i + 1), -10f); text.text = stats[i]; } scrollArea.sizeDelta = new Vector2(120f + 80f * stats.Length, scrollArea.sizeDelta.y); }
private void showReward(RewardWrapper wrapper) { if (window) { endDialogue(0, false); } //create window window = Instantiate(rewardBoxPrefab).GetComponentInChildren <GUIWindowScripts>(); window.Activate(); window.transform.SetSiblingIndex(0); SetupRewards(window.gameObject, wrapper); }
private void startDialogue(Dialogue dialogue, Entity speaker) { if (window) { endDialogue(); } speakerPos = speaker.transform.position; //create window window = Instantiate(dialogueBoxPrefab).GetComponentInChildren <GUIWindowScripts>(); window.Activate(); DialogueViewTransitionIn(speaker); background = window.transform.Find("Background").GetComponent <RectTransform>(); background.transform.Find("Exit").GetComponent <Button>().onClick.AddListener(() => { endDialogue(); }); window.OnCancelled.AddListener(() => { endDialogue(); }); textRenderer = background.transform.Find("Text").GetComponent <Text>(); textRenderer.font = shellcorefont; next(dialogue, 0, speaker); }
private void showMissionComplete(Mission mission, string rewardsText) { // if(window) endDialogue(0); speakerPos = null; //create window window = Instantiate(missionCompleteBoxPrefab).GetComponentInChildren <GUIWindowScripts>(); window.Activate(); window.transform.SetSiblingIndex(0); if (mission.name.Length <= 33) { window.transform.Find("Holder").Find("Mission Name").GetComponent <Text>().text = mission.name.ToUpper(); } else { window.transform.Find("Holder").Find("Mission Name").GetComponent <Text>().text = mission.name.ToUpper().Substring(0, 30) + "..."; } window.transform.Find("Rank").GetComponent <Text>().text = mission.rank.ToUpper(); window.transform.Find("Rank").GetComponent <Text>().color = TaskDisplayScript.rankColorsByString[mission.rank]; window.transform.Find("Holder").Find("Rewards").GetComponent <Text>().text = rewardsText; }
/// /// Instantiates the given prefab and sets it up as a window. /// private void CreateWindow(GameObject prefab, string text, Color color, Entity speaker) { if (window) { Destroy(window.transform.parent.gameObject); } //create window speakerPos = null; if (speaker) { speakerPos = speaker.transform.position; } window = Instantiate(prefab).GetComponentInChildren <GUIWindowScripts>(); window.Activate(); window.transform.SetSiblingIndex(0); background = window.transform.Find("Background").GetComponent <RectTransform>(); var exit = background.transform.Find("Exit"); exit.GetComponent <Button>().onClick.AddListener(() => { endDialogue(); }); if (isInCutscene) { exit.gameObject.SetActive(false); } window.OnCancelled.AddListener(() => { endDialogue(); }); textRenderer = background.transform.Find("Text").GetComponent <Text>(); textRenderer.font = shellcorefont; // radio image if (window.GetComponentInChildren <SelectionDisplayHandler>()) { if (speaker) { DialogueViewTransitionIn(speaker); window.GetComponentInChildren <SelectionDisplayHandler>().AssignDisplay(speaker.blueprint, null, speaker.faction); window.transform.Find("Name").GetComponent <Text>().text = speaker.blueprint.entityName; } else { window.GetComponentInChildren <SelectionDisplayHandler>().gameObject.SetActive(false); window.transform.Find("Name").GetComponent <Text>().text = "Unknown Speaker"; } } // change text this.text = text.Replace("<br>", "\n"); characterCount = 0; nextCharacterTime = (float)(Time.time + timeBetweenCharacters); characterCount = 0; nextCharacterTime = (float)(Time.time + timeBetweenCharacters); textRenderer.color = color; if (speaker) { AudioManager.PlayClipByID("clip_typing"); } }