private void LinkInterface(int index) { switch (currentState) { case tutState.BIG: tutorialInterface.LinkUI(sceneTutorial.title, sceneTutorial.bigMessage[index], currentState, textIndex); break; case tutState.SMALL: tutorialInterface.LinkUI(sceneTutorial.title, sceneTutorial.smallMessage[index], currentState, textIndex); break; } textIndex++; }