public void Dispose() { ItemBack.OnClick -= onClcik; ItemBackSelect.Dispose(); ItemBack.Dispose(); CharName.Dispose(); }
public void Dispose() { PlayButtom.OnClick -= OnPlayClick; DeleteButtom.OnClick -= OnDeleteButtomClick; for (int i = 0; i < charGuiItems.Count; i++) { charGuiItems[i].OnClick -= OnCharFocus; charGuiItems[i].Dispose(); } charGuiItems.Clear(); Background.Dispose(); DisconnectButtom.Dispose(); CharListBack.Dispose(); PlayButtom.Dispose(); DeleteButtom.Dispose(); }