private void OnTownButtonClick(ICON_TYPE type) { TownInfo info = WorldManager.instance.m_dataManager.m_townData.GetTownInfoTable(GetTownCode(type)); if (info != null) { bool isUser = StateManager.instance.m_curState.GetIsUser(); int curLastTown = isUser ? WorldManager.instance.m_player.m_lastTown : WorldManager.instance.m_player.m_Friend.m_curFriendLastTownNo; bool isLock = info.index > curLastTown; bool isUnlockAvailable = info.openLevel <= WorldManager.instance.m_player.m_level; if (isLock) { if (isUnlockAvailable && isUser) { switch (StateManager.instance.m_curStateType) { case STATE_TYPE.STATE_ROOM: GUIManager_Room guiRoom = ((State_Room)StateManager.instance.m_curState).m_guiManager; guiRoom.GetStateRoom().m_camManager.OrderCameraActive(false); guiRoom.OnOffClickLcokBtnCollider(true); break; case STATE_TYPE.STATE_VILLAGE: GUIManager_Village guiVillage = ((State_Village)StateManager.instance.m_curState).m_guiVillageManager; guiVillage.SetControlActive(false); break; } NetworkManager.instance.SendTownOpen(info.index); } } else { switch (StateManager.instance.m_curStateType) { case STATE_TYPE.STATE_ROOM: GUIManager_Room guiRoom = ((State_Room)StateManager.instance.m_curState).m_guiManager; guiRoom.GetStateRoom().m_camManager.OrderCameraActive(false); guiRoom.OnOffClickLcokBtnCollider(true); break; case STATE_TYPE.STATE_VILLAGE: if (WorldManager.instance.m_town.CurrentTownCode.Equals(info.index)) { return; } GUIManager_Village guiVillage = ((State_Village)StateManager.instance.m_curState).m_guiVillageManager; guiVillage.HIdeAndLockUI(); break; } if (isUser) { NetworkManager.instance.SendTownEnter(info.index); } else { NetworkManager.instance.SendSocTownEnter(WorldManager.instance.m_player.m_Friend.m_CurFriendNo, info.index); } } } }
public void UIButtonEvent(ICON_TYPE type) { UIIcon icon = GetIcon(type); if (icon != null) { Util.ButtonAnimation(icon.GetTransform.gameObject); SetMenuCloseEvent(false); switch (icon.GetIconType) { case ICON_TYPE.GROUP: { if (m_isGroupOpen) { StartCoroutine(OnOffMenuGroup(false, true)); } StartCoroutine(OnOffExtendMenuGroup(!m_isExtendGroupOpen)); } break; case ICON_TYPE.FRIEND: case ICON_TYPE.FRIEND_FRIEND: { StateManager.instance.m_curState.OpenFriendWindow(); } break; case ICON_TYPE.TOWN: { if (m_isExtendGroupOpen) { StartCoroutine(OnOffExtendMenuGroup(false, true)); } StartCoroutine(OnOffMenuGroup(!m_isGroupOpen)); } break; case ICON_TYPE.COLLECT: { StateManager.instance.m_curState.OpenCollection(); } break; case ICON_TYPE.ACHIEVE: { AchievementManager.instance.OpenAchieveWindow(); } break; case ICON_TYPE.RANKING: { ((State_Village)StateManager.instance.m_curState).m_guiVillageManager.OpenParkRank(); } break; case ICON_TYPE.CLOTH: { WorldManager.instance.SetSceneDogInfo(WorldManager.instance.m_player.m_mainDog, 3, true, StateManager.instance.m_curStateType); } break; case ICON_TYPE.INTERIOR: { WorldManager.instance.SetReservMakingRoom(ItrItemWindow.WINDOWTYPE.MARKET, ItrItemWindow.TAPTYPE.TAP_THEME); ((State_Room)StateManager.instance.m_curState).m_guiManager.OnClickMakingRoom(); } break; case ICON_TYPE.DOGBOOK: { GUIManager_Room guiRoom = ((State_Room)StateManager.instance.m_curState).m_guiManager; guiRoom.OnOffDogGuide(true); } break; case ICON_TYPE.BREED: { WorldManager.instance.SetSceneDogInfo(0, 2, false, STATE_TYPE.STATE_ROOM); } break; case ICON_TYPE.DOGINFO: { WorldManager.instance.SetSceneDogInfo(0, 1, false, STATE_TYPE.STATE_ROOM); } break; case ICON_TYPE.FRIEND_DOGINFO: { ((State_Room)StateManager.instance.m_curState).m_guiManager.OnFriendDogInfo(); } break; case ICON_TYPE.INVENTORY: { InventoryWindow.instance.OpenInventory(); } break; case ICON_TYPE.DESIREREWARD: { GUIManager_Room guiRoom = ((State_Room)StateManager.instance.m_curState).m_guiManager; guiRoom.GetStateRoom().m_camManager.OrderCameraActive(false); //guiRoom.m_RewardListPopup.OpenRewardListPopup(); guiRoom.OpenRewardListPopup(); } break; case ICON_TYPE.BASICSHOP: { ShopWindow.instance.OpenShopWindow(SHOP_TAB_TYPE.TAB_MANAGETOOL, PRODUCT_TYPE.PRODUCT_MANAGE_ALL); } break; case ICON_TYPE.RETURNHOME: { NetworkManager.instance.SendRoomTransfer(WorldManager.instance.m_player.GetCurRoomNo()); } break; case ICON_TYPE.FRIEND_RETURNHOME: { NetworkManager.instance.SendSocVisit(WorldManager.instance.m_player.m_Friend.m_CurFriendNo); } break; case ICON_TYPE.EPLAY: { PluginManager.instance.OpenEplay(0); } break; case ICON_TYPE.TOWN01: case ICON_TYPE.TOWN02: case ICON_TYPE.FRIEND_TOWN01: case ICON_TYPE.FRIEND_TOWN02: case ICON_TYPE.TOWNSELECT: case ICON_TYPE.FRIEND_TOWNSELECT: { OnTownButtonClick(icon.GetIconType); } break; } } }