private void OnShopBtnClick(GameObject go) { Globals.Instance.EffectSoundMgr.Play("ui/ui_001"); this.LuckyDrawShop = GameUIManager.mInstance.CreateSession<GUILuckyDrawShop>(null); }
private void OnDisable() { if (this.LuckyDrawShop != null) { this.LuckyDrawShop.Close(); this.LuckyDrawShop = null; } }