private void OnShopBtnClick(GameObject go)
 {
     Globals.Instance.EffectSoundMgr.Play("ui/ui_001");
     this.LuckyDrawShop = GameUIManager.mInstance.CreateSession<GUILuckyDrawShop>(null);
 }
 private void OnDisable()
 {
     if (this.LuckyDrawShop != null)
     {
         this.LuckyDrawShop.Close();
         this.LuckyDrawShop = null;
     }
 }