public virtual void OnTouchBegan(Touch touch, Vector2 pos) { if (GUICollider.disableAllCollider && !this.avoidDisableAllCollider) { return; } if (!this.activeCollider) { return; } this.isTouching = true; if (this.SendMoveToParent && base.transform.parent != null) { GUICollider component = base.transform.parent.GetComponent <GUICollider>(); if (component != null) { component.SendMoveFromChild = true; component.OnTouchBegan(touch, pos); } } if (this.sendMoveFromChild) { this.sendMoveFromChild = false; return; } this.isTouchBegan_ = true; this.beganPostion = pos; this.firstPos = base.gameObject.transform.localPosition; switch (this.touchBehavior) { case GUICollider.TouchBehavior.ToLarge: this.vTmp3.x = this.changeSize * 1.1f; this.vTmp3.y = this.changeSize * 1.1f; base.KickTween(LocalTween.TWEEN_TYPE.LOCAL_SCALE, this.vTmp3, 0.16f, new Action <int>(this.TouchBehaviourScaleEnd), 0); this.toLargeSeq = 0; this.toLargeSeq2 = 0; break; case GUICollider.TouchBehavior.ToSmall: this.vTmp3.x = this.changeSizeSmall * this.originalScale.x; this.vTmp3.y = this.changeSizeSmall * this.originalScale.y; base.KickTween(LocalTween.TWEEN_TYPE.LOCAL_SCALE, this.vTmp3, 0.1f, new Action <int>(this.SmallScaleEnd), 0); this.toSmallSeq = 0; break; case GUICollider.TouchBehavior.MoveUp: base.gameObject.transform.position = new Vector3(this.firstPos.x, this.firstPos.y + this.changeMove, this.firstPos.z - 50f); break; case GUICollider.TouchBehavior.ChangeColor: if (this._UISprite != null) { this._UISprite.color = this.changeColor; } else { MeshRenderer component2 = base.gameObject.GetComponent <MeshRenderer>(); if (component2 != null) { component2.material.color = this.changeColor; } } break; case GUICollider.TouchBehavior.BoundAnime: this.boundAnime.wrapMode = WrapMode.Loop; this.boundAnime.Play(GUICollider.boundAnimeClip.name); break; } if (this.callBackState == GUICollider.CallBackState.OnTouchBegan) { this.PlaySE(); } if (this.onTouchBegan != null) { this.onTouchBegan(touch, pos); } if (this.callBackState == GUICollider.CallBackState.OnTouchBegan && this.CallBackClass != null && this.MethodToInvoke != null && this.MethodToInvoke != string.Empty) { this.CallBackClass.SendMessage(this.MethodToInvoke, this, SendMessageOptions.DontRequireReceiver); } }