public static string FormatCircleSelect(GUICircleSelection circleSelect) { string circleSelectClean; switch (circleSelect) { case GUICircleSelection.ACTIVE: circleSelectClean = "#autoLOC_AH_0045"; break; case GUICircleSelection.DSN: circleSelectClean = "#autoLOC_AH_0046"; break; case GUICircleSelection.DSN_AND_RELAY: circleSelectClean = "#autoLOC_AH_0047"; break; case GUICircleSelection.RELAY: circleSelectClean = "#autoLOC_AH_0048"; break; case GUICircleSelection.NONE: default: circleSelectClean = "#autoLOC_AH_0049"; break; } return(circleSelectClean); }
private void SelectCircleTypeWindow(int id) { GUILayout.BeginVertical(); if (GUILayout.Button(/*"Active"*/ Localizer.Format("#autoLOC_AH_0045"), guiStyleSelectActive)) { currentCircleType = GUICircleSelection.ACTIVE; SelectCircleType(); } if (GUILayout.Button(/*"DSN"*/ Localizer.Format("#autoLOC_AH_0046"), guiStyleSelectDSN)) { currentCircleType = GUICircleSelection.DSN; SelectCircleType(); } if (GUILayout.Button(/*"Relay(s)"*/ Localizer.Format("#autoLOC_AH_0048"), guiStyleSelectRelay)) { currentCircleType = GUICircleSelection.RELAY; SelectCircleType(); } if (GUILayout.Button(/*"DSN and Relay(s)"*/ Localizer.Format("#autoLOC_AH_0047"), guiStyleSelectRelayAndDSN)) { currentCircleType = GUICircleSelection.DSN_AND_RELAY; SelectCircleType(); } if (GUILayout.Button(/*"None"*/ Localizer.Format("#autoLOC_AH_0049"), guiStyleSelectNone)) { currentCircleType = GUICircleSelection.NONE; SelectCircleType(); } GUILayout.EndVertical(); GUI.DragWindow(); }
public void Start() { if (HighLogic.CurrentGame.Mode == Game.Modes.MISSION_BUILDER) { Destroy(this); } if (!HighLogic.CurrentGame.Parameters.CustomParams <AntennaHelperSettings> ().enableInTrackingStation) { Destroy(this); return; } targetPid = ""; trackingStationLvl = ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.TrackingStation); dsnPower = GameVariables.Instance.GetDSNRange(trackingStationLvl); waitFor = new WaitForSeconds(.1f); GameEvents.onPlanetariumTargetChanged.Add(NewTarget); GameEvents.OnMapFocusChange.Add(NewTarget); GameEvents.CommNet.OnCommStatusChange.Add(CommNetUpdate); // if (AHShipList.visitFlightOnce) { // GetListsShip (); // CreateMarkers (); // } // GUI rectMainWindow = new Rect(0, 0, 150, 245); rectMainWindow.position = AHSettings.posTrackingStationMainWindow; mainWindowOn = false; rectEditorShipWindow = new Rect(0, 0, 350, 200); rectEditorShipWindow.position = AHSettings.posTrackingStationShipWindow; editorShipWindowOn = false; circleTypeSelected = GUICircleSelection.ACTIVE; editorShipVab = true; editorShipRelay = false; guiListEditorShipVabAll = AHShipList.GetShipListAsList(true, false, "VAB"); guiListEditorShipSphAll = AHShipList.GetShipListAsList(true, false, "SPH"); guiListEditorShipVabRelay = AHShipList.GetShipListAsList(true, true, "VAB"); guiListEditorShipSphRelay = AHShipList.GetShipListAsList(true, true, "SPH"); guiListEditorShipDisplay = guiListEditorShipVabAll; GameEvents.onGUIApplicationLauncherReady.Add(AddToolbarButton); GameEvents.onGUIApplicationLauncherDestroyed.Add(RemoveToolbarButton); }
private void MainWindow(int id) { GUILayout.BeginVertical(); string transmitterName = ""; if (targetPid != "" && listShipTransmitter.ContainsKey(targetPid)) { transmitterName = listShipTransmitter [targetPid] ["name"]; } GUILayout.Label(Localizer.Format("#autoLOC_AH_0050", new string[] { transmitterName })); GUILayout.Label(Localizer.Format("#autoLOC_AH_0051", new string[] { AHUtil.FormatCircleSelect(circleTypeSelected) })); GUILayout.Space(3f); if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0045"))) { circleTypeSelected = GUICircleSelection.ACTIVE; ShowCircles(); } if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0046"))) { circleTypeSelected = GUICircleSelection.DSN; ShowCircles(); } if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0048"))) { circleTypeSelected = GUICircleSelection.RELAY; ShowCircles(); } if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0047"))) { circleTypeSelected = GUICircleSelection.DSN_AND_RELAY; ShowCircles(); } GUILayout.Space(10f); if (GUILayout.Button(Localizer.Format("#autoLOC_AH_0044"))) { editorShipWindowOn = !editorShipWindowOn; } GUILayout.EndVertical(); GUI.DragWindow(); }